Polarbit Raging Thunder v1.0.6 S60 SymbianOS8
As realistic as we think we'd like our games to look and play,
there are actually more instances when it's better for them to
be utterly fantastical.
Take, for instance, Raging Thunder. If it was going to be
wholly realistic, the skies would be grey, the city streets
through which you race would be gridlocked and you'd probably
fill your driving license with enough penalty points to make
sure you never drove on public roads again.
So while this 3D arcade racer might look relatively
true-to-life, with chunky cars, winding roads and scenic
landscapes, it actually isn't. There are lightening bolt turbo
power-ups scattered around the track, grinning skulls that'll
slow you down and dollar signs that can be converted into
bonus cash at the end of the race.
And it's all the better for it – this is an arcade racer
through-and-through, throwing out realism in the interests of
fast, close and thrilling racing, all of which it offers in
spades.
With four modes of play on offer, covering time attack, quick
play, arcade and championship, as well as a multi-player mode
that works over GPRS or Bluetooth, there's a lot of racing to
dig through.
The races themselves are short and sharp. The tracks aren't
overly long, with most being completed between 20 and 30
seconds, and races tend to last just a handful of laps. But
even so, they're brief enough to enable you to play one or two
in an empty few minutes and they leave you wanting more, which
is always a good thing.
You'll also be drawn back to Raging Thunder by the
championship mode in particular. Starting off with a few
hundred dollars and a bottom-of-the-range sports car, you're
pitted against three other drivers in a series of races.
Finish a race first and you pick up a fat cheque that can be
spent on car upgrades and new, sportier cars, as well as
moving onto the next championship round.
Combined with the wide variation in tracks, it means that
Raging Thunder is a really compelling racer. The handling is
brilliantly weighted for a mobile phone thumbpad/joystick and,
while it's not immediately accessible – you'll spend the first
few races bouncing from one side of the track to the next –
there's a rewarding sense of progression as you begin to get
the hang of things.
Of course, the big draw is the lush visuals which, due to the
game being Symbian rather than Java, are the best we've seen
on a mobile phone. Each track is different to the last, taking
in high-rise cityscapes, winding country lanes and mountainous
Mediterranean villages, and the circuits are well laid out,
offering a variety of challenges. There's also a lot of
elevation changes as you race down hillsides, jump off sheer
drops and weave through tunnels.
These visual demands limit Raging Thunder to being played on
high-end Nokia smartphones only, but if you've got a 6680, N70
or higher and enjoy a good racing game as much as the next
man, it's nearly essential. And for bringing big-boy console
sensibilities to a mobile phone, it's to be applauded.
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